Dijkstra Demo
A demonstration of the dijkstra pathfinding algorithm in action.
I made this as a practice implementation of the algorithm before making a version to integrate into a larger project.
Arrow keys move the selector around.
Z button - Places the starting position
X button - Places the destination position
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Green Squares - Tiles checked while the algorithm processed.
Red Squares - the shortest path from the starting position to the destination position
Dark Blue Squares - Impassible tiles
Blue Squares - Navigable tiles
Yellow S Square - The starting position
Orange D Square- The destination position
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